THIS IS A DEMO. THE MAIN VERSION IS IN DEVELOPMENT.

A rock lay in a field and watched some birds go over. It has been thinking about it ever since.

You cannot teach a rock to fly. You can push one down a very steep hill and bolt things to it until the problem solves itself.

Launch off the ramp, get as far as you can, and get paid for distance, height, speed, airtime and every bounce. Spend it on wings, thrusters, wheels and fuel. Go again, further.

Four launch sites, four rocks, 23 parts.

Updated 2 days ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
AuthorDB.Dev
GenreAction
Tags2D, Arcade, Casual, Flight, Flying, Low-poly, No AI, Physics, Singleplayer, upgrades
ContentNo generative AI was used

Comments

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Very fun game! Sometimes though, the thruster will continuously fire in the build menu when the round is finished, just something I would probably look into fixing. Maybe make it to where the thruster gets disabled or muted in the build menu for instances such as those. Otherwise, very good so far for a demo!

Deleted 2 days ago

Good catch — that's fixed. The thruster flag wasn't being cleared when the rock came to rest, so if you were still holding the key as it settled, both the sound and the exhaust flame carried on into the menus. Your instinct was right that it was a state problem rather than a menu problem. Thanks for the clear report.